![]() You command the last remnants of an empire recently vitrified by nuclear strikes, seeking revenge on the enemy faction and planning on a desperate, vengeful attack on their capital city with the remainder of your fleet. ![]() ![]() To summarize, it's a diesel-punk fleet management game set in a vast desert land, where gigantic methane-propelled flying fortresses form the backbone of warfare, due to the huge distances between cities and resources. I'd like to talk about a very enjoyable game that turns out to be much more close to a subsim than it seems at the first glance : Highfleet. ![]()
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